xof 0303txt 0032

template XSkinMeshHeader {
  <3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
  WORD nMaxSkinWeightsPerVertex;
  WORD nMaxSkinWeightsPerFace;
  WORD nBones;
}

template SkinWeights {
  <6f0d123b-bad2-4167-a0d0-80224f25fabb>
  STRING transformNodeName;
  DWORD nWeights;
  array DWORD vertexIndices[nWeights];
  array float weights[nWeights];
  Matrix4x4 matrixOffset;
}

Frame Root {
  FrameTransformMatrix {
     1.000000, 0.000000, 0.000000, 0.000000,
     0.000000, 0.000000, 1.000000, 0.000000,
     0.000000, 1.000000,-0.000000, 0.000000,
     0.000000, 0.000000, 0.000000, 1.000000;;
  }
  Frame Armature {
    FrameTransformMatrix {
       1.000000, 0.000000, 0.000000, 0.000000,
       0.000000, 1.000000, 0.000000, 0.000000,
       0.000000, 0.000000, 1.000000, 0.000000,
       0.004457,-0.009078, 0.009382, 1.000000;;
    }
    Frame Armature_root {
      FrameTransformMatrix {
        -1.000000, 0.000000, 0.000000, 0.000000,
        -0.000000,-0.000000, 1.000000, 0.000000,
         0.000000, 1.000000, 0.000000, 0.000000,
         0.000000, 0.000000, 0.000000, 1.000000;;
      }
      Frame Armature_Right_Hand {
        FrameTransformMatrix {
           0.986046,-0.166475, 0.000000, 0.000000,
          -0.166475,-0.986046,-0.000000, 0.000000,
           0.000000, 0.000000,-1.000000, 0.000000,
          -0.290493, 2.355259, 0.000000, 1.000000;;
        }
      } //End of Armature_Right_Hand
      Frame Armature_Bone_002 {
        FrameTransformMatrix {
           0.984885, 0.173207, 0.000000, 0.000000,
           0.173208,-0.984885,-0.000000, 0.000000,
          -0.000000, 0.000000,-1.000000, 0.000000,
           0.259914, 2.347614, 0.000000, 1.000000;;
        }
      } //End of Armature_Bone_002
      Frame Armature_back {
        FrameTransformMatrix {
           0.999771, 0.021400,-0.000000, 0.000000,
           0.021400,-0.999771,-0.000000, 0.000000,
          -0.000000, 0.000000,-1.000000, 0.000000,
          -0.013083, 2.483388,-0.152575, 1.000000;;
        }
      } //End of Armature_back
      Frame Armature_root_001 {
        FrameTransformMatrix {
           1.000000, 0.000000, 0.000000, 0.000000,
           0.000000, 1.000000,-0.000000, 0.000000,
           0.000000,-0.000000, 1.000000, 0.000000,
           0.108388, 3.011908,-0.000000, 1.000000;;
        }
      } //End of Armature_root_001
      Frame Armature_root_002 {
        FrameTransformMatrix {
           1.000000, 0.000000, 0.000000, 0.000000,
           0.000000, 1.000000,-0.000000, 0.000000,
           0.000000,-0.000000, 1.000000, 0.000000,
          -0.157125, 2.995103,-0.000000, 1.000000;;
        }
      } //End of Armature_root_002
    } //End of Armature_root
    Frame Plane {
      FrameTransformMatrix {
         0.800000, 0.000000, 0.000000, 0.000000,
         0.000000, 1.000000, 0.000000, 0.000000,
         0.000000, 0.000000, 1.000000, 0.000000,
        -0.006223, 0.000000,-0.013009, 1.000000;;
      }
      Mesh { //Plane_009 Mesh
        328;
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          1.000000,
          1.000000,
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          1.000000,
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          1.000000,
          1.000000,
          1.000000,
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          1.000000,
          1.000000,
          1.000000,
          1.000000;
           0.799817, 0.017120,-0.000000, 0.000000,
           0.000000, 0.000000, 1.000000, 0.000000,
           0.021400,-0.999771, 0.000000, 0.000000,
          -0.046566, 2.495971,-0.152575, 1.000000;;
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        SkinWeights {
          "Armature_Bone_002";
          124;
          5,
          6,
          10,
          11,
          12,
          13,
          14,
          15,
          20,
          23,
          30,
          34,
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          41,
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          129,
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          140,
          141,
          142,
          143,
          144,
          145,
          146,
          147,
          148,
          149,
          150,
          151,
          152,
          153,
          154,
          155,
          156,
          157,
          158,
          159,
          160,
          161,
          162,
          163,
          164,
          165,
          166,
          167,
          168,
          169,
          170,
          171,
          172,
          173,
          174,
          175,
          232,
          233,
          248,
          249,
          250,
          251,
          252,
          253,
          256,
          257,
          260,
          261,
          266,
          267,
          268,
          269,
          270,
          271,
          272,
          273,
          274,
          275,
          276,
          277,
          278,
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          286,
          287,
          290,
          291,
          294,
          295,
          299,
          302,
          305,
          306,
          314,
          319,
          324,
          325;
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           0.787908, 0.138566,-0.000000, 0.000000,
          -0.000000, 0.000000, 1.000000, 0.000000,
           0.173208,-0.984885, 0.000000, 0.000000,
          -0.670992, 2.278846,-0.000000, 1.000000;;
        }  //End of Armature_Bone_002 Skin Weights
        SkinWeights {
          "Armature_Right_Hand";
          56;
          64,
          65,
          66,
          67,
          68,
          69,
          70,
          71,
          72,
          73,
          74,
          75,
          76,
          77,
          78,
          79,
          80,
          81,
          82,
          83,
          84,
          85,
          86,
          87,
          88,
          89,
          90,
          91,
          92,
          93,
          94,
          95,
          96,
          97,
          98,
          99,
          100,
          101,
          102,
          103,
          104,
          105,
          106,
          107,
          108,
          109,
          110,
          111,
          112,
          113,
          114,
          115,
          116,
          117,
          118,
          119;
          1.000000,
          1.000000,
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          1.000000,
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          1.000000,
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          1.000000,
          1.000000,
          1.000000,
          1.000000,
          0.999989,
          1.000000,
          1.000000;
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          -0.000000, 0.000000, 1.000000, 0.000000,
          -0.166475,-0.986046, 0.000000, 0.000000,
           0.674561, 2.287896,-0.000000, 1.000000;;
        }  //End of Armature_Right_Hand Skin Weights
        SkinWeights {
          "Armature_root_001";
          4;
          60,
          61,
          62,
          63;
          1.000000,
          1.000000,
          1.000000,
          1.000000;
           0.800000, 0.000000, 0.000000, 0.000000,
           0.000000, 0.000000,-1.000000, 0.000000,
           0.000000, 1.000000, 0.000000, 0.000000,
          -0.114611,-3.024917,-0.000000, 1.000000;;
        }  //End of Armature_root_001 Skin Weights
        SkinWeights {
          "Armature_root_002";
          4;
          0,
          1,
          2,
          3;
          0.999979,
          1.000000,
          1.000000,
          1.000000;
           0.800000, 0.000000, 0.000000, 0.000000,
           0.000000, 0.000000,-1.000000, 0.000000,
           0.000000, 1.000000, 0.000000, 0.000000,
           0.150902,-3.008112,-0.000000, 1.000000;;
        }  //End of Armature_root_002 Skin Weights
        SkinWeights {
          "Armature_root";
          64;
          0,
          1,
          2,
          3,
          4,
          5,
          6,
          7,
          8,
          9,
          10,
          11,
          12,
          13,
          14,
          15,
          16,
          17,
          18,
          19,
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          21,
          22,
          23,
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          25,
          26,
          27,
          28,
          29,
          30,
          31,
          32,
          33,
          34,
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          36,
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          38,
          39,
          40,
          41,
          42,
          43,
          44,
          45,
          46,
          47,
          48,
          49,
          50,
          51,
          52,
          53,
          54,
          55,
          56,
          57,
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           0.000000, 1.000000, 0.000000, 0.000000,
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        }  //End of Armature_root Skin Weights
      } //End of Plane_009 Mesh
    } //End of Plane
  } //End of Armature
} //End of Root Frame
AnimationSet {
  Animation {
    {Armature}
    AnimationKey { //Position
      2;
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      1;3;     0.004457,-0.009078, 0.009382;;,
      2;3;     0.004457,-0.009078, 0.009382;;,
      3;3;     0.004457,-0.009078, 0.009382;;,
      4;3;     0.004457,-0.009078, 0.009382;;,
      5;3;     0.004457,-0.009078, 0.009382;;,
      6;3;     0.004457,-0.009078, 0.009382;;,
      7;3;     0.004457,-0.009078, 0.009382;;,
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      9;3;     0.004457,-0.009078, 0.009382;;,
      10;3;    0.004457,-0.009078, 0.009382;;,
      11;3;    0.004457,-0.009078, 0.009382;;,
      12;3;    0.004457,-0.009078, 0.009382;;,
      13;3;    0.004457,-0.009078, 0.009382;;,
      14;3;    0.004457,-0.009078, 0.009382;;,
      15;3;    0.004457,-0.009078, 0.009382;;,
      16;3;    0.004457,-0.009078, 0.009382;;,
      17;3;    0.004457,-0.009078, 0.009382;;,
      18;3;    0.004457,-0.009078, 0.009382;;,
      19;3;    0.004457,-0.009078, 0.009382;;,
      20;3;    0.004457,-0.009078, 0.009382;;,
      21;3;    0.004457,-0.009078, 0.009382;;,
      22;3;    0.004457,-0.009078, 0.009382;;,
      23;3;    0.004457,-0.009078, 0.009382;;,
      24;3;    0.004457,-0.009078, 0.009382;;,
      25;3;    0.004457,-0.009078, 0.009382;;,
      26;3;    0.004457,-0.009078, 0.009382;;,
      27;3;    0.004457,-0.009078, 0.009382;;,
      28;3;    0.004457,-0.009078, 0.009382;;,
      29;3;    0.004457,-0.009078, 0.009382;;,
      30;3;    0.004457,-0.009078, 0.009382;;,
      31;3;    0.004457,-0.009078, 0.009382;;,
      32;3;    0.004457,-0.009078, 0.009382;;,
      33;3;    0.004457,-0.009078, 0.009382;;,
      34;3;    0.004457,-0.009078, 0.009382;;,
      35;3;    0.004457,-0.009078, 0.009382;;,
      36;3;    0.004457,-0.009078, 0.009382;;,
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      47;3;    0.004457,-0.009078, 0.009382;;,
      48;3;    0.004457,-0.009078, 0.009382;;,
      49;3;    0.004457,-0.009078, 0.009382;;;
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    AnimationKey { //Rotation
      0;
      50;
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      15;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
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      17;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      18;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      19;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      20;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
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    AnimationKey { //Scale
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      50;
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      20;3;    1.000000, 1.000000, 1.000000;;,
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      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_root}
    AnimationKey { //Position
      2;
      50;
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      31;3;    0.000000, 0.000000, 0.000000;;,
      32;3;    0.000000, 0.000000, 0.000000;;,
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      35;3;    0.000000, 0.000000, 0.000000;;,
      36;3;    0.000000, 0.000000, 0.000000;;,
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      48;3;    0.000000, 0.000000, 0.000000;;,
      49;3;    0.000000, 0.000000, 0.000000;;;
    }
    AnimationKey { //Rotation
      0;
      50;
      0;4;    -0.000000, 0.000000, 0.707107, 0.707107;;,
      1;4;    -0.000000, 0.000000, 0.707107, 0.707107;;,
      2;4;    -0.000000, 0.000000, 0.707107, 0.707107;;,
      3;4;    -0.000000, 0.000000, 0.707107, 0.707107;;,
      4;4;    -0.000000, 0.000000, 0.707107, 0.707107;;,
      5;4;    -0.000000, 0.000000, 0.707107, 0.707107;;,
      6;4;    -0.000000, 0.000000, 0.707107, 0.707107;;,
      7;4;    -0.000000, 0.000000, 0.707107, 0.707107;;,
      8;4;    -0.000000, 0.000000, 0.707107, 0.707107;;,
      9;4;    -0.000000, 0.000000, 0.707107, 0.707107;;,
      10;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      11;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      12;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      13;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      14;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      15;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      16;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      17;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      18;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      19;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      20;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      21;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      22;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      23;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      24;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      25;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      26;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      27;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      28;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      29;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      30;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
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      34;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      35;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      36;4;   -0.000000, 0.000000, 0.707107, 0.707107;;,
      37;4;   -0.000000, 0.000000, 0.726457, 0.687212;;,
      38;4;   -0.000000, 0.000000, 0.726457, 0.687212;;,
      39;4;   -0.000000, 0.000000, 0.726457, 0.687212;;,
      40;4;   -0.000000, 0.000000, 0.726457, 0.687212;;,
      41;4;   -0.000000, 0.000000, 0.726457, 0.687212;;,
      42;4;   -0.000000, 0.000000, 0.726457, 0.687212;;,
      43;4;   -0.000000, 0.000000, 0.726457, 0.687212;;,
      44;4;   -0.000000, 0.000000, 0.726457, 0.687212;;,
      45;4;   -0.000000, 0.000000, 0.726457, 0.687212;;,
      46;4;   -0.000000, 0.000000, 0.726457, 0.687212;;,
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      48;4;   -0.000000, 0.000000, 0.726457, 0.687212;;,
      49;4;   -0.000000, 0.000000, 0.726457, 0.687212;;;
    }
    AnimationKey { //Scale
      1;
      50;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
      32;3;    1.000000, 1.000000, 1.000000;;,
      33;3;    1.000000, 1.000000, 1.000000;;,
      34;3;    1.000000, 1.000000, 1.000000;;,
      35;3;    1.000000, 1.000000, 1.000000;;,
      36;3;    1.000000, 1.000000, 1.000000;;,
      37;3;    1.000000, 1.000000, 1.000000;;,
      38;3;    1.000000, 1.000000, 1.000000;;,
      39;3;    1.000000, 1.000000, 1.000000;;,
      40;3;    1.000000, 1.000000, 1.000000;;,
      41;3;    1.000000, 1.000000, 1.000000;;,
      42;3;    1.000000, 1.000000, 1.000000;;,
      43;3;    1.000000, 1.000000, 1.000000;;,
      44;3;    1.000000, 1.000000, 1.000000;;,
      45;3;    1.000000, 1.000000, 1.000000;;,
      46;3;    1.000000, 1.000000, 1.000000;;,
      47;3;    1.000000, 1.000000, 1.000000;;,
      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_Right_Hand}
    AnimationKey { //Position
      2;
      50;
      0;3;    -0.290493, 2.355259, 0.000000;;,
      1;3;    -0.290493, 2.355259, 0.000000;;,
      2;3;    -0.290493, 2.355259, 0.000000;;,
      3;3;    -0.290493, 2.355259, 0.000000;;,
      4;3;    -0.290493, 2.355259, 0.000000;;,
      5;3;    -0.290493, 2.355259, 0.000000;;,
      6;3;    -0.290493, 2.355259, 0.000000;;,
      7;3;    -0.290493, 2.355259, 0.000000;;,
      8;3;    -0.290493, 2.355259, 0.000000;;,
      9;3;    -0.290493, 2.355259, 0.000000;;,
      10;3;   -0.290493, 2.355259, 0.000000;;,
      11;3;   -0.290493, 2.355259, 0.000000;;,
      12;3;   -0.290493, 2.355259, 0.000000;;,
      13;3;   -0.290493, 2.355259, 0.000000;;,
      14;3;   -0.290493, 2.355259, 0.000000;;,
      15;3;   -0.290493, 2.355259, 0.000000;;,
      16;3;   -0.290493, 2.355259, 0.000000;;,
      17;3;   -0.290493, 2.355259, 0.000000;;,
      18;3;   -0.290493, 2.355259, 0.000000;;,
      19;3;   -0.290493, 2.355259, 0.000000;;,
      20;3;   -0.290493, 2.355259, 0.000000;;,
      21;3;   -0.290493, 2.355259, 0.000000;;,
      22;3;   -0.290493, 2.355259, 0.000000;;,
      23;3;   -0.290493, 2.355259, 0.000000;;,
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      25;3;   -0.290496, 2.355064,-0.001203;;,
      26;3;   -0.290496, 2.355064,-0.001203;;,
      27;3;   -0.290496, 2.355064,-0.001203;;,
      28;3;   -0.290496, 2.355064,-0.001203;;,
      29;3;   -0.290496, 2.355064,-0.001203;;,
      30;3;   -0.290496, 2.355064,-0.001203;;,
      31;3;   -0.290496, 2.355064,-0.001203;;,
      32;3;   -0.290496, 2.355064,-0.001203;;,
      33;3;   -0.290496, 2.355064,-0.001203;;,
      34;3;   -0.290496, 2.355064,-0.001203;;,
      35;3;   -0.290496, 2.355064,-0.001203;;,
      36;3;   -0.290496, 2.355064,-0.001203;;,
      37;3;   -0.290496, 2.355065,-0.001203;;,
      38;3;   -0.290496, 2.355065,-0.001203;;,
      39;3;   -0.290496, 2.355065,-0.001203;;,
      40;3;   -0.290496, 2.355065,-0.001203;;,
      41;3;   -0.290496, 2.355065,-0.001203;;,
      42;3;   -0.290496, 2.355065,-0.001203;;,
      43;3;   -0.290496, 2.355065,-0.001203;;,
      44;3;   -0.290496, 2.355065,-0.001203;;,
      45;3;   -0.290496, 2.355065,-0.001203;;,
      46;3;   -0.290496, 2.355065,-0.001203;;,
      47;3;   -0.290496, 2.355065,-0.001203;;,
      48;3;   -0.290496, 2.355065,-0.001203;;,
      49;3;   -0.290496, 2.355065,-0.001203;;;
    }
    AnimationKey { //Rotation
      0;
      50;
      0;4;    -0.000000, 0.996505,-0.083529, 0.000000;;,
      1;4;    -0.000000, 0.996505,-0.083529, 0.000000;;,
      2;4;    -0.000000, 0.996505,-0.083529, 0.000000;;,
      3;4;    -0.000000, 0.996505,-0.083529, 0.000000;;,
      4;4;    -0.000000, 0.996505,-0.083529, 0.000000;;,
      5;4;    -0.000000, 0.996505,-0.083529, 0.000000;;,
      6;4;    -0.000000, 0.996505,-0.083529, 0.000000;;,
      7;4;    -0.000000, 0.996505,-0.083529, 0.000000;;,
      8;4;    -0.000000, 0.996505,-0.083529, 0.000000;;,
      9;4;    -0.000000, 0.996505,-0.083529, 0.000000;;,
      10;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      11;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      12;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      13;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      14;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      15;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      16;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      17;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      18;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      19;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      20;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      21;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      22;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      23;4;   -0.000000, 0.996505,-0.083529, 0.000000;;,
      24;4;   -0.159024, 0.983765,-0.082462, 0.010852;;,
      25;4;   -0.159024, 0.983765,-0.082462, 0.010852;;,
      26;4;   -0.159024, 0.983765,-0.082462, 0.010852;;,
      27;4;   -0.159024, 0.983765,-0.082462, 0.010852;;,
      28;4;   -0.159024, 0.983765,-0.082462, 0.010852;;,
      29;4;   -0.159024, 0.983765,-0.082462, 0.010852;;,
      30;4;   -0.159024, 0.983765,-0.082462, 0.010852;;,
      31;4;   -0.159024, 0.983765,-0.082462, 0.010852;;,
      32;4;   -0.159024, 0.983765,-0.082462, 0.010852;;,
      33;4;   -0.159024, 0.983765,-0.082462, 0.010852;;,
      34;4;   -0.159024, 0.983765,-0.082462, 0.010852;;,
      35;4;   -0.159024, 0.983765,-0.082462, 0.010852;;,
      36;4;   -0.159024, 0.983765,-0.082462, 0.010852;;,
      37;4;   -0.703772, 0.706324,-0.059206, 0.048025;;,
      38;4;   -0.697387, 0.712289,-0.059561, 0.047525;;,
      39;4;   -0.684270, 0.724913,-0.060311, 0.046411;;,
      40;4;   -0.678183, 0.730801,-0.060660, 0.045887;;,
      41;4;   -0.681625, 0.727351,-0.060437, 0.046175;;,
      42;4;   -0.691644, 0.717311,-0.059789, 0.047016;;,
      43;4;   -0.706047, 0.702877,-0.058857, 0.048224;;,
      44;4;   -0.720450, 0.688444,-0.057925, 0.049433;;,
      45;4;   -0.730469, 0.678404,-0.057277, 0.050273;;,
      46;4;   -0.733911, 0.674954,-0.057055, 0.050562;;,
      47;4;   -0.726631, 0.682531,-0.057574, 0.049950;;,
      48;4;   -0.711052, 0.698746,-0.058686, 0.048638;;,
      49;4;   -0.703772, 0.706324,-0.059206, 0.048025;;;
    }
    AnimationKey { //Scale
      1;
      50;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
      32;3;    1.000000, 1.000000, 1.000000;;,
      33;3;    1.000000, 1.000000, 1.000000;;,
      34;3;    1.000000, 1.000000, 1.000000;;,
      35;3;    1.000000, 1.000000, 1.000000;;,
      36;3;    1.000000, 1.000000, 1.000000;;,
      37;3;    1.000000, 1.000000, 1.000000;;,
      38;3;    1.000000, 1.000000, 1.000000;;,
      39;3;    1.000000, 1.000000, 1.000000;;,
      40;3;    1.000000, 1.000000, 1.000000;;,
      41;3;    1.000000, 1.000000, 1.000000;;,
      42;3;    1.000000, 1.000000, 1.000000;;,
      43;3;    1.000000, 1.000000, 1.000000;;,
      44;3;    1.000000, 1.000000, 1.000000;;,
      45;3;    1.000000, 1.000000, 1.000000;;,
      46;3;    1.000000, 1.000000, 1.000000;;,
      47;3;    1.000000, 1.000000, 1.000000;;,
      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_Bone_002}
    AnimationKey { //Position
      2;
      50;
      0;3;     0.259914, 2.347614, 0.000000;;,
      1;3;     0.259914, 2.347614, 0.000000;;,
      2;3;     0.259914, 2.347614, 0.000000;;,
      3;3;     0.259914, 2.347614, 0.000000;;,
      4;3;     0.259914, 2.347614, 0.000000;;,
      5;3;     0.259914, 2.347614, 0.000000;;,
      6;3;     0.259914, 2.347614, 0.000000;;,
      7;3;     0.259914, 2.347614, 0.000000;;,
      8;3;     0.259914, 2.347614, 0.000000;;,
      9;3;     0.259914, 2.347614, 0.000000;;,
      10;3;    0.259914, 2.347614, 0.000000;;,
      11;3;    0.259914, 2.347614, 0.000000;;,
      12;3;    0.259914, 2.347614, 0.000000;;,
      13;3;    0.259914, 2.347614, 0.000000;;,
      14;3;    0.259914, 2.347614, 0.000000;;,
      15;3;    0.259914, 2.347614, 0.000000;;,
      16;3;    0.259914, 2.347614, 0.000000;;,
      17;3;    0.259914, 2.347614, 0.000000;;,
      18;3;    0.259914, 2.347614, 0.000000;;,
      19;3;    0.259914, 2.347614, 0.000000;;,
      20;3;    0.259914, 2.347614, 0.000000;;,
      21;3;    0.259914, 2.347614, 0.000000;;,
      22;3;    0.259914, 2.347614, 0.000000;;,
      23;3;    0.259914, 2.347614, 0.000000;;,
      24;3;    0.259911, 2.347808, 0.001203;;,
      25;3;    0.259911, 2.347808, 0.001203;;,
      26;3;    0.259911, 2.347808, 0.001203;;,
      27;3;    0.259911, 2.347808, 0.001203;;,
      28;3;    0.259911, 2.347808, 0.001203;;,
      29;3;    0.259911, 2.347808, 0.001203;;,
      30;3;    0.259911, 2.347808, 0.001203;;,
      31;3;    0.259911, 2.347808, 0.001203;;,
      32;3;    0.259911, 2.347808, 0.001203;;,
      33;3;    0.259911, 2.347808, 0.001203;;,
      34;3;    0.259911, 2.347808, 0.001203;;,
      35;3;    0.259911, 2.347808, 0.001203;;,
      36;3;    0.259911, 2.347808, 0.001203;;,
      37;3;    0.259911, 2.347809, 0.001203;;,
      38;3;    0.259911, 2.347809, 0.001203;;,
      39;3;    0.259911, 2.347809, 0.001203;;,
      40;3;    0.259911, 2.347809, 0.001203;;,
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      42;3;    0.259911, 2.347809, 0.001203;;,
      43;3;    0.259911, 2.347809, 0.001203;;,
      44;3;    0.259911, 2.347809, 0.001203;;,
      45;3;    0.259911, 2.347809, 0.001203;;,
      46;3;    0.259911, 2.347809, 0.001203;;,
      47;3;    0.259911, 2.347809, 0.001203;;,
      48;3;    0.259911, 2.347809, 0.001203;;,
      49;3;    0.259911, 2.347809, 0.001203;;;
    }
    AnimationKey { //Rotation
      0;
      50;
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      15;4;   -0.000000, 0.996214, 0.086933, 0.000000;;,
      16;4;   -0.000000, 0.996214, 0.086933, 0.000000;;,
      17;4;   -0.000000, 0.996214, 0.086933, 0.000000;;,
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      19;4;   -0.000000, 0.996214, 0.086933, 0.000000;;,
      20;4;   -0.000000, 0.996214, 0.086933, 0.000000;;,
      21;4;   -0.000000, 0.996214, 0.086933, 0.000000;;,
      22;4;   -0.000000, 0.996214, 0.086933, 0.000000;;,
      23;4;   -0.000000, 0.996214, 0.086933, 0.000000;;,
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      25;4;   -0.158993, 0.983478, 0.085821,-0.011298;;,
      26;4;   -0.158993, 0.983478, 0.085821,-0.011298;;,
      27;4;   -0.158993, 0.983478, 0.085821,-0.011298;;,
      28;4;   -0.158993, 0.983478, 0.085821,-0.011298;;,
      29;4;   -0.158993, 0.983478, 0.085821,-0.011298;;,
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      38;4;   -0.692475, 0.716912, 0.062529,-0.049186;;,
      39;4;   -0.688216, 0.720832, 0.062807,-0.048826;;,
      40;4;   -0.683196, 0.725494, 0.063136,-0.048391;;,
      41;4;   -0.678075, 0.730271, 0.063474,-0.047942;;,
      42;4;   -0.673260, 0.734774, 0.063792,-0.047517;;,
      43;4;   -0.669052, 0.738712, 0.064070,-0.047145;;,
      44;4;   -0.665715, 0.741833, 0.064291,-0.046850;;,
      45;4;   -0.663506, 0.743896, 0.064436,-0.046656;;,
      46;4;   -0.662702, 0.744646, 0.064489,-0.046585;;,
      47;4;   -0.670395, 0.737492, 0.063984,-0.047254;;,
      48;4;   -0.686858, 0.722185, 0.062902,-0.048685;;,
      49;4;   -0.694552, 0.715031, 0.062396,-0.049354;;;
    }
    AnimationKey { //Scale
      1;
      50;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
      32;3;    1.000000, 1.000000, 1.000000;;,
      33;3;    1.000000, 1.000000, 1.000000;;,
      34;3;    1.000000, 1.000000, 1.000000;;,
      35;3;    1.000000, 1.000000, 1.000000;;,
      36;3;    1.000000, 1.000000, 1.000000;;,
      37;3;    1.000000, 1.000000, 1.000000;;,
      38;3;    1.000000, 1.000000, 1.000000;;,
      39;3;    1.000000, 1.000000, 1.000000;;,
      40;3;    1.000000, 1.000000, 1.000000;;,
      41;3;    1.000000, 1.000000, 1.000000;;,
      42;3;    1.000000, 1.000000, 1.000000;;,
      43;3;    1.000000, 1.000000, 1.000000;;,
      44;3;    1.000000, 1.000000, 1.000000;;,
      45;3;    1.000000, 1.000000, 1.000000;;,
      46;3;    1.000000, 1.000000, 1.000000;;,
      47;3;    1.000000, 1.000000, 1.000000;;,
      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_back}
    AnimationKey { //Position
      2;
      50;
      0;3;    -0.013083, 2.483388,-0.152575;;,
      1;3;    -0.013083, 2.483388,-0.152575;;,
      2;3;    -0.013083, 2.483388,-0.152575;;,
      3;3;    -0.013083, 2.483388,-0.152575;;,
      4;3;    -0.013083, 2.483388,-0.152575;;,
      5;3;    -0.013083, 2.483388,-0.152575;;,
      6;3;    -0.013083, 2.483388,-0.152575;;,
      7;3;    -0.013083, 2.483388,-0.152575;;,
      8;3;    -0.013083, 2.483388,-0.152575;;,
      9;3;    -0.013083, 2.483388,-0.152575;;,
      10;3;   -0.013083, 2.483388,-0.152575;;,
      11;3;   -0.013083, 2.483388,-0.152575;;,
      12;3;   -0.013083, 2.483388,-0.152575;;,
      13;3;   -0.013083, 2.483388,-0.152575;;,
      14;3;   -0.013083, 2.483388,-0.152575;;,
      15;3;   -0.013083, 2.483388,-0.152575;;,
      16;3;   -0.013083, 2.483388,-0.152575;;,
      17;3;   -0.013083, 2.483388,-0.152575;;,
      18;3;   -0.013083, 2.483388,-0.152575;;,
      19;3;   -0.013083, 2.483388,-0.152575;;,
      20;3;   -0.013083, 2.483388,-0.152575;;,
      21;3;   -0.013083, 2.483388,-0.152575;;,
      22;3;   -0.013083, 2.483388,-0.152575;;,
      23;3;   -0.013083, 2.483388,-0.152575;;,
      24;3;   -0.013083, 2.483388,-0.152575;;,
      25;3;   -0.013083, 2.483388,-0.152575;;,
      26;3;   -0.013083, 2.483388,-0.152575;;,
      27;3;   -0.013083, 2.483388,-0.152575;;,
      28;3;   -0.013083, 2.483388,-0.152575;;,
      29;3;   -0.013083, 2.483388,-0.152575;;,
      30;3;   -0.013083, 2.483388,-0.152575;;,
      31;3;   -0.013083, 2.483388,-0.152575;;,
      32;3;   -0.013083, 2.483388,-0.152575;;,
      33;3;   -0.013083, 2.483388,-0.152575;;,
      34;3;   -0.013083, 2.483388,-0.152575;;,
      35;3;   -0.013083, 2.483388,-0.152575;;,
      36;3;   -0.013083, 2.483388,-0.152575;;,
      37;3;   -0.013083, 2.483388,-0.152575;;,
      38;3;   -0.013083, 2.483388,-0.152575;;,
      39;3;   -0.013083, 2.483388,-0.152575;;,
      40;3;   -0.013083, 2.483388,-0.152575;;,
      41;3;   -0.013083, 2.483388,-0.152575;;,
      42;3;   -0.013083, 2.483388,-0.152575;;,
      43;3;   -0.013083, 2.483388,-0.152575;;,
      44;3;   -0.013083, 2.483388,-0.152575;;,
      45;3;   -0.013083, 2.483388,-0.152575;;,
      46;3;   -0.013083, 2.483388,-0.152575;;,
      47;3;   -0.013083, 2.483388,-0.152575;;,
      48;3;   -0.013083, 2.483388,-0.152575;;,
      49;3;   -0.013083, 2.483388,-0.152575;;;
    }
    AnimationKey { //Rotation
      0;
      50;
      0;4;    -0.000000, 0.999943, 0.010701,-0.000000;;,
      1;4;    -0.000000, 0.999943, 0.010701,-0.000000;;,
      2;4;    -0.000000, 0.999943, 0.010701,-0.000000;;,
      3;4;    -0.000000, 0.999943, 0.010701,-0.000000;;,
      4;4;    -0.000000, 0.999943, 0.010701,-0.000000;;,
      5;4;    -0.000000, 0.999943, 0.010701,-0.000000;;,
      6;4;    -0.000000, 0.999943, 0.010701,-0.000000;;,
      7;4;    -0.000000, 0.999943, 0.010701,-0.000000;;,
      8;4;    -0.000000, 0.999943, 0.010701,-0.000000;;,
      9;4;    -0.000000, 0.999943, 0.010701,-0.000000;;,
      10;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      11;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      12;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      13;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      14;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      15;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      16;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      17;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      18;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      19;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      20;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      21;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      22;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      23;4;   -0.000000, 0.999943, 0.010701,-0.000000;;,
      24;4;    0.130519, 0.991388, 0.010609, 0.001397;;,
      25;4;    0.168031, 0.986326, 0.010555, 0.001797;;,
      26;4;    0.192937, 0.982312, 0.010512, 0.002064;;,
      27;4;    0.207254, 0.979400, 0.010481, 0.002218;;,
      28;4;    0.213957, 0.977524, 0.010461, 0.002290;;,
      29;4;    0.216150, 0.976531, 0.010450, 0.002313;;,
      30;4;    0.216427, 0.976240, 0.010447, 0.002316;;,
      31;4;    0.216150, 0.976619, 0.010451, 0.002313;;,
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      34;4;    0.192910, 0.983007, 0.010520, 0.002064;;,
      35;4;    0.167995, 0.986883, 0.010561, 0.001797;;,
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      37;4;    0.056614, 0.998339, 0.010684, 0.000606;;,
      38;4;    0.058708, 0.998193, 0.010682, 0.000628;;,
      39;4;    0.063994, 0.997824, 0.010678, 0.000685;;,
      40;4;    0.070663, 0.997358, 0.010673, 0.000756;;,
      41;4;    0.076873, 0.996924, 0.010669, 0.000823;;,
      42;4;    0.081185, 0.996623, 0.010665, 0.000869;;,
      43;4;    0.082728, 0.996515, 0.010664, 0.000885;;,
      44;4;    0.081115, 0.996515, 0.010664, 0.000903;;,
      45;4;    0.076422, 0.996515, 0.010664, 0.000953;;,
      46;4;    0.069674, 0.996515, 0.010664, 0.001025;;,
      47;4;    0.062927, 0.996515, 0.010664, 0.001097;;,
      48;4;    0.058233, 0.996515, 0.010664, 0.001147;;,
      49;4;    0.056620, 0.996515, 0.010664, 0.001165;;;
    }
    AnimationKey { //Scale
      1;
      50;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
      32;3;    1.000000, 1.000000, 1.000000;;,
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      34;3;    1.000000, 1.000000, 1.000000;;,
      35;3;    1.000000, 1.000000, 1.000000;;,
      36;3;    1.000000, 1.000000, 1.000000;;,
      37;3;    1.000000, 1.000000, 1.000000;;,
      38;3;    1.000000, 1.000000, 1.000000;;,
      39;3;    1.000000, 1.000000, 1.000000;;,
      40;3;    1.000000, 1.000000, 1.000000;;,
      41;3;    1.000000, 1.000000, 1.000000;;,
      42;3;    1.000000, 1.000000, 1.000000;;,
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      44;3;    1.000000, 1.000000, 1.000000;;,
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      46;3;    1.000000, 1.000000, 1.000000;;,
      47;3;    1.000000, 1.000000, 1.000000;;,
      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_root_001}
    AnimationKey { //Position
      2;
      50;
      0;3;     0.108388, 3.011908,-0.000000;;,
      1;3;     0.108388, 3.011908,-0.000000;;,
      2;3;     0.108388, 3.011908,-0.000000;;,
      3;3;     0.108388, 3.011908,-0.000000;;,
      4;3;     0.108388, 3.011908,-0.000000;;,
      5;3;     0.108388, 3.011908,-0.000000;;,
      6;3;     0.108388, 3.011908,-0.000000;;,
      7;3;     0.108388, 3.011908,-0.000000;;,
      8;3;     0.108388, 3.011908,-0.000000;;,
      9;3;     0.108388, 3.011908,-0.000000;;,
      10;3;    0.108388, 3.011908,-0.000000;;,
      11;3;    0.108388, 3.011908,-0.000000;;,
      12;3;    0.108388, 3.011908,-0.000000;;,
      13;3;    0.108388, 3.011908,-0.000000;;,
      14;3;    0.108388, 3.011908,-0.000000;;,
      15;3;    0.108388, 3.011908,-0.000000;;,
      16;3;    0.108388, 3.011908,-0.000000;;,
      17;3;    0.108388, 3.011908,-0.000000;;,
      18;3;    0.108388, 3.011908,-0.000000;;,
      19;3;    0.108388, 3.011908,-0.000000;;,
      20;3;    0.108388, 3.011908,-0.000000;;,
      21;3;    0.108388, 3.011908,-0.000000;;,
      22;3;    0.108388, 3.011908,-0.000000;;,
      23;3;    0.108388, 3.011908,-0.000000;;,
      24;3;    0.108388, 3.011908,-0.000000;;,
      25;3;    0.108388, 3.011908,-0.000000;;,
      26;3;    0.108388, 3.011908,-0.000000;;,
      27;3;    0.108388, 3.011908,-0.000000;;,
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      46;3;    0.110424, 3.013944, 0.002036;;,
      47;3;    0.119450, 3.022970, 0.011062;;,
      48;3;    0.118807, 3.022327, 0.010418;;,
      49;3;    0.108388, 3.011908,-0.000000;;;
    }
    AnimationKey { //Rotation
      0;
      50;
      0;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      1;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      2;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      3;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      4;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      5;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      6;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      7;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      8;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      9;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      10;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      11;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      12;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      13;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      14;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      15;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      16;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      17;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      18;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      19;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      20;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      21;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      22;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      23;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      24;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      25;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      26;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      27;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      28;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      29;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      30;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      31;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      32;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      33;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      34;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      35;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      36;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      37;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      38;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      39;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      40;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      41;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      42;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      43;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      44;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      45;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      46;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      47;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      48;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      49;4;   -1.000000, 0.000000, 0.000000, 0.000000;;;
    }
    AnimationKey { //Scale
      1;
      50;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
      32;3;    1.000000, 1.000000, 1.000000;;,
      33;3;    1.000000, 1.000000, 1.000000;;,
      34;3;    1.000000, 1.000000, 1.000000;;,
      35;3;    1.000000, 1.000000, 1.000000;;,
      36;3;    1.000000, 1.000000, 1.000000;;,
      37;3;    1.000000, 1.000000, 1.000000;;,
      38;3;    1.000000, 1.000000, 1.000000;;,
      39;3;    1.000000, 1.000000, 1.000000;;,
      40;3;    1.000000, 1.000000, 1.000000;;,
      41;3;    1.000000, 1.000000, 1.000000;;,
      42;3;    1.000000, 1.000000, 1.000000;;,
      43;3;    1.000000, 1.000000, 1.000000;;,
      44;3;    1.000000, 1.000000, 1.000000;;,
      45;3;    1.000000, 1.000000, 1.000000;;,
      46;3;    1.000000, 1.000000, 1.000000;;,
      47;3;    1.000000, 1.000000, 1.000000;;,
      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_root_002}
    AnimationKey { //Position
      2;
      50;
      0;3;    -0.157125, 2.995103,-0.000000;;,
      1;3;    -0.157125, 2.995103,-0.000000;;,
      2;3;    -0.157125, 2.995103,-0.000000;;,
      3;3;    -0.157125, 2.995103,-0.000000;;,
      4;3;    -0.157125, 2.995103,-0.000000;;,
      5;3;    -0.157125, 2.995103,-0.000000;;,
      6;3;    -0.157125, 2.995103,-0.000000;;,
      7;3;    -0.157125, 2.995103,-0.000000;;,
      8;3;    -0.157125, 2.995103,-0.000000;;,
      9;3;    -0.157125, 2.995103,-0.000000;;,
      10;3;   -0.157125, 2.995103,-0.000000;;,
      11;3;   -0.157125, 2.995103,-0.000000;;,
      12;3;   -0.157125, 2.995103,-0.000000;;,
      13;3;   -0.157125, 2.995103,-0.000000;;,
      14;3;   -0.157125, 2.995103,-0.000000;;,
      15;3;   -0.157125, 2.995103,-0.000000;;,
      16;3;   -0.157125, 2.995103,-0.000000;;,
      17;3;   -0.157125, 2.995103,-0.000000;;,
      18;3;   -0.157125, 2.995103,-0.000000;;,
      19;3;   -0.157125, 2.995103,-0.000000;;,
      20;3;   -0.157125, 2.995103,-0.000000;;,
      21;3;   -0.157125, 2.995103,-0.000000;;,
      22;3;   -0.157125, 2.995103,-0.000000;;,
      23;3;   -0.157125, 2.995103,-0.000000;;,
      24;3;   -0.157125, 2.995103,-0.000000;;,
      25;3;   -0.157125, 2.995103,-0.000000;;,
      26;3;   -0.157125, 2.995103,-0.000000;;,
      27;3;   -0.157125, 2.995103,-0.000000;;,
      28;3;   -0.157125, 2.995103,-0.000000;;,
      29;3;   -0.157125, 2.995103,-0.000000;;,
      30;3;   -0.157125, 2.995103,-0.000000;;,
      31;3;   -0.157125, 2.995103,-0.000000;;,
      32;3;   -0.157125, 2.995103,-0.000000;;,
      33;3;   -0.157125, 2.995103,-0.000000;;,
      34;3;   -0.157125, 2.995103,-0.000000;;,
      35;3;   -0.157125, 2.995103,-0.000000;;,
      36;3;   -0.157125, 2.995103,-0.000000;;,
      37;3;   -0.157125, 2.995103,-0.000000;;,
      38;3;   -0.154231, 2.998278,-0.000000;;,
      39;3;   -0.162599, 2.996521,-0.000000;;,
      40;3;   -0.164846, 2.997358,-0.000000;;,
      41;3;   -0.148014, 3.013568,-0.000000;;,
      42;3;   -0.158211, 2.983142,-0.000000;;,
      43;3;   -0.160326, 2.976145,-0.000000;;,
      44;3;   -0.163588, 2.992257,-0.000000;;,
      45;3;   -0.148538, 2.988948,-0.000000;;,
      46;3;   -0.155088, 2.985346,-0.000000;;,
      47;3;   -0.146063, 2.997540,-0.000000;;,
      48;3;   -0.146706, 2.989561,-0.000000;;,
      49;3;   -0.157125, 2.995103,-0.000000;;;
    }
    AnimationKey { //Rotation
      0;
      50;
      0;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      1;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      2;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      3;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      4;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      5;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      6;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      7;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      8;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      9;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      10;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      11;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      12;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      13;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      14;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      15;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      16;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      17;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      18;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      19;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      20;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      21;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      22;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      23;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      24;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      25;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      26;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      27;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      28;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      29;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      30;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      31;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      32;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      33;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      34;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      35;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      36;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      37;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      38;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      39;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      40;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      41;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      42;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      43;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      44;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
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      47;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      48;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      49;4;   -1.000000, 0.000000, 0.000000, 0.000000;;;
    }
    AnimationKey { //Scale
      1;
      50;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
      32;3;    1.000000, 1.000000, 1.000000;;,
      33;3;    1.000000, 1.000000, 1.000000;;,
      34;3;    1.000000, 1.000000, 1.000000;;,
      35;3;    1.000000, 1.000000, 1.000000;;,
      36;3;    1.000000, 1.000000, 1.000000;;,
      37;3;    1.000000, 1.000000, 1.000000;;,
      38;3;    1.000000, 1.000000, 1.000000;;,
      39;3;    1.000000, 1.000000, 1.000000;;,
      40;3;    1.000000, 1.000000, 1.000000;;,
      41;3;    1.000000, 1.000000, 1.000000;;,
      42;3;    1.000000, 1.000000, 1.000000;;,
      43;3;    1.000000, 1.000000, 1.000000;;,
      44;3;    1.000000, 1.000000, 1.000000;;,
      45;3;    1.000000, 1.000000, 1.000000;;,
      46;3;    1.000000, 1.000000, 1.000000;;,
      47;3;    1.000000, 1.000000, 1.000000;;,
      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Plane}
    AnimationKey { //Position
      2;
      50;
      0;3;    -0.006223, 0.000000,-0.013009;;,
      1;3;    -0.006223, 0.000000,-0.013009;;,
      2;3;    -0.006223, 0.000000,-0.013009;;,
      3;3;    -0.006223, 0.000000,-0.013009;;,
      4;3;    -0.006223, 0.000000,-0.013009;;,
      5;3;    -0.006223, 0.000000,-0.013009;;,
      6;3;    -0.006223, 0.000000,-0.013009;;,
      7;3;    -0.006223, 0.000000,-0.013009;;,
      8;3;    -0.006223, 0.000000,-0.013009;;,
      9;3;    -0.006223, 0.000000,-0.013009;;,
      10;3;   -0.006223, 0.000000,-0.013009;;,
      11;3;   -0.006223, 0.000000,-0.013009;;,
      12;3;   -0.006223, 0.000000,-0.013009;;,
      13;3;   -0.006223, 0.000000,-0.013009;;,
      14;3;   -0.006223, 0.000000,-0.013009;;,
      15;3;   -0.006223, 0.000000,-0.013009;;,
      16;3;   -0.006223, 0.000000,-0.013009;;,
      17;3;   -0.006223, 0.000000,-0.013009;;,
      18;3;   -0.006223, 0.000000,-0.013009;;,
      19;3;   -0.006223, 0.000000,-0.013009;;,
      20;3;   -0.006223, 0.000000,-0.013009;;,
      21;3;   -0.006223, 0.000000,-0.013009;;,
      22;3;   -0.006223, 0.000000,-0.013009;;,
      23;3;   -0.006223, 0.000000,-0.013009;;,
      24;3;   -0.006223, 0.000000,-0.013009;;,
      25;3;   -0.006223, 0.000000,-0.013009;;,
      26;3;   -0.006223, 0.000000,-0.013009;;,
      27;3;   -0.006223, 0.000000,-0.013009;;,
      28;3;   -0.006223, 0.000000,-0.013009;;,
      29;3;   -0.006223, 0.000000,-0.013009;;,
      30;3;   -0.006223, 0.000000,-0.013009;;,
      31;3;   -0.006223, 0.000000,-0.013009;;,
      32;3;   -0.006223, 0.000000,-0.013009;;,
      33;3;   -0.006223, 0.000000,-0.013009;;,
      34;3;   -0.006223, 0.000000,-0.013009;;,
      35;3;   -0.006223, 0.000000,-0.013009;;,
      36;3;   -0.006223, 0.000000,-0.013009;;,
      37;3;   -0.006223, 0.000000,-0.013009;;,
      38;3;   -0.006223, 0.000000,-0.013009;;,
      39;3;   -0.006223, 0.000000,-0.013009;;,
      40;3;   -0.006223, 0.000000,-0.013009;;,
      41;3;   -0.006223, 0.000000,-0.013009;;,
      42;3;   -0.006223, 0.000000,-0.013009;;,
      43;3;   -0.006223, 0.000000,-0.013009;;,
      44;3;   -0.006223, 0.000000,-0.013009;;,
      45;3;   -0.006223, 0.000000,-0.013009;;,
      46;3;   -0.006223, 0.000000,-0.013009;;,
      47;3;   -0.006223, 0.000000,-0.013009;;,
      48;3;   -0.006223, 0.000000,-0.013009;;,
      49;3;   -0.006223, 0.000000,-0.013009;;;
    }
    AnimationKey { //Rotation
      0;
      50;
      0;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      1;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      2;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      3;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      4;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      5;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      6;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      7;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      8;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      9;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      10;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      11;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      12;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      13;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      14;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      15;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      16;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      17;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      18;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      19;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      20;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      21;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      22;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      23;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      24;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      25;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      26;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      27;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      28;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      29;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      30;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      31;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      32;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      33;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      34;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      35;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      36;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      37;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      38;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      39;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      40;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      41;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      42;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      43;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      44;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      45;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      46;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      47;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      48;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      49;4;   -1.000000, 0.000000, 0.000000, 0.000000;;;
    }
    AnimationKey { //Scale
      1;
      50;
      0;3;     0.800000, 1.000000, 1.000000;;,
      1;3;     0.800000, 1.000000, 1.000000;;,
      2;3;     0.800000, 1.000000, 1.000000;;,
      3;3;     0.800000, 1.000000, 1.000000;;,
      4;3;     0.800000, 1.000000, 1.000000;;,
      5;3;     0.800000, 1.000000, 1.000000;;,
      6;3;     0.800000, 1.000000, 1.000000;;,
      7;3;     0.800000, 1.000000, 1.000000;;,
      8;3;     0.800000, 1.000000, 1.000000;;,
      9;3;     0.800000, 1.000000, 1.000000;;,
      10;3;    0.800000, 1.000000, 1.000000;;,
      11;3;    0.800000, 1.000000, 1.000000;;,
      12;3;    0.800000, 1.000000, 1.000000;;,
      13;3;    0.800000, 1.000000, 1.000000;;,
      14;3;    0.800000, 1.000000, 1.000000;;,
      15;3;    0.800000, 1.000000, 1.000000;;,
      16;3;    0.800000, 1.000000, 1.000000;;,
      17;3;    0.800000, 1.000000, 1.000000;;,
      18;3;    0.800000, 1.000000, 1.000000;;,
      19;3;    0.800000, 1.000000, 1.000000;;,
      20;3;    0.800000, 1.000000, 1.000000;;,
      21;3;    0.800000, 1.000000, 1.000000;;,
      22;3;    0.800000, 1.000000, 1.000000;;,
      23;3;    0.800000, 1.000000, 1.000000;;,
      24;3;    0.800000, 1.000000, 1.000000;;,
      25;3;    0.800000, 1.000000, 1.000000;;,
      26;3;    0.800000, 1.000000, 1.000000;;,
      27;3;    0.800000, 1.000000, 1.000000;;,
      28;3;    0.800000, 1.000000, 1.000000;;,
      29;3;    0.800000, 1.000000, 1.000000;;,
      30;3;    0.800000, 1.000000, 1.000000;;,
      31;3;    0.800000, 1.000000, 1.000000;;,
      32;3;    0.800000, 1.000000, 1.000000;;,
      33;3;    0.800000, 1.000000, 1.000000;;,
      34;3;    0.800000, 1.000000, 1.000000;;,
      35;3;    0.800000, 1.000000, 1.000000;;,
      36;3;    0.800000, 1.000000, 1.000000;;,
      37;3;    0.800000, 1.000000, 1.000000;;,
      38;3;    0.800000, 1.000000, 1.000000;;,
      39;3;    0.800000, 1.000000, 1.000000;;,
      40;3;    0.800000, 1.000000, 1.000000;;,
      41;3;    0.800000, 1.000000, 1.000000;;,
      42;3;    0.800000, 1.000000, 1.000000;;,
      43;3;    0.800000, 1.000000, 1.000000;;,
      44;3;    0.800000, 1.000000, 1.000000;;,
      45;3;    0.800000, 1.000000, 1.000000;;,
      46;3;    0.800000, 1.000000, 1.000000;;,
      47;3;    0.800000, 1.000000, 1.000000;;,
      48;3;    0.800000, 1.000000, 1.000000;;,
      49;3;    0.800000, 1.000000, 1.000000;;;
    }
  }
} //End of AnimationSet
